package com.batchaps.global;


public class GameEngine {

	public static int k_Factor = 2;
	public static int k_Screen_Width = 480 / k_Factor;
	public static int k_Screen_Height = 800 / k_Factor;
	public static double Gravity = 9.8;
	public static int BeginLeft = 20;
	public static int BeginRight = 320;
	public static int IconSize = 20;

	public static int Score = 0;
	
	public static int Distance = 1;
	
	public static int EnemySize = 32;
	public static int Health = 2;
	public static int IsDeath = 0;
	// public static Sound mySound = new Sound();
}
